CITObject IDsCIT Tools

GTA San Andreas object

des_trainline04_LOD object ID 11621

countryNFar-away (LOD) modelPlaced 1×
Object ID
11621
Model name
des_trainline04_LOD
Texture file (TXD)
lod_countryn
Draw distance
1200
Defined in
countryN.ide
Flags
0
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(11621, -642.7, 1178.95, 27.38)
removeWorldModel(11621, 10, -642.7, 1178.95, 27.38) -- removes the one at Tierra Robada
engineGetModelNameFromID(11621) -- "des_trainline04_LOD" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
-642.7, 1178.95, 27.38Tierra RobadaMap

A far-away model for

This is a low-detail (LOD) model: the game draws it from far away instead of these 1 model.

Same texture file

87 other objects use lod_countryn.

Where this comes from

Checked on 29 September 2026.