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GTA San Andreas object

cuntetownrd05 object ID 13092

countryePlaced 1×
Object ID
13092
Model name
cuntetownrd05
Texture file (TXD)
cunteroads5
Draw distance
200
Defined in
countrye.ide
Flags
0
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a building also needs its far-away (LOD) models removed, as the lines below it do. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(13092, 1388.49, 242.44, 18.49)
removeWorldModel(13092, 10, 1388.49, 242.44, 18.49) -- removes the one at Montgomery, Red County
removeWorldModel(13094, 10, 1388.49, 242.44, 18.49) -- its far-away model LODcuntetownrd05
engineGetModelNameFromID(13092) -- "cuntetownrd05" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
1388.49, 242.44, 18.49Montgomery, Red CountyMap

Its far-away models

The low-detail (LOD) models the game draws instead of this one from far away.

Same texture file

22 other objects use cunteroads5.

Where this comes from

Checked on 29 September 2026.