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GTA San Andreas object

CE_groundPALO12A object ID 13494

countryePlaced 1×
Object ID
13494
Model name
CE_groundPALO12A
Texture file (TXD)
CE_ground03
Draw distance
299
Defined in
countrye.ide
Flags
68
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(13494, 2632.35, 106.66, 33.45)
removeWorldModel(13494, 10, 2632.35, 106.66, 33.45) -- removes the one at Hankypanky Point, Red County
engineGetModelNameFromID(13494) -- "CE_groundPALO12A" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
2632.35, 106.66, 33.45Hankypanky Point, Red CountyMap

Same texture file

11 other objects use CE_ground03.

Where this comes from

Checked on 29 September 2026.