CITObject IDsCIT Tools

GTA San Andreas object

cyecuntEground02A object ID 13508

countryePlaced 1×
Object ID
13508
Model name
cyecuntEground02A
Texture file (TXD)
CE_ground04
Draw distance
299
Defined in
countrye.ide
Flags
68
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(13508, 2207.59, -272.11, 17.99)
removeWorldModel(13508, 10, 2207.59, -272.11, 17.99) -- removes the one at Red County
engineGetModelNameFromID(13508) -- "cyecuntEground02A" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
2207.59, -272.11, 17.99Red CountyMap

Same texture file

9 other objects use CE_ground04.

Where this comes from

Checked on 29 September 2026.