CITObject IDsCIT Tools

GTA San Andreas object

cuntEground01A object ID 13538

countryePlaced 1×
Object ID
13538
Model name
cuntEground01A
Texture file (TXD)
CE_ground12
Draw distance
299
Defined in
countrye.ide
Flags
68
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(13538, 400.14, 200.7, -10.87)
removeWorldModel(13538, 10, 400.14, 200.7, -10.87) -- removes the one at Red County
engineGetModelNameFromID(13538) -- "cuntEground01A" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
400.14, 200.7, -10.87Red CountyMap

Same texture file

10 other objects use CE_ground12.

Where this comes from

Checked on 29 September 2026.