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GTA San Andreas object

cuntEground32A object ID 13537

countryePlaced 1×
Object ID
13537
Model name
cuntEground32A
Texture file (TXD)
CE_ground14
Draw distance
299
Defined in
countrye.ide
Flags
68
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(13537, 895.05, 49.43, 68.35)
removeWorldModel(13537, 10, 895.05, 49.43, 68.35) -- removes the one at Fern Ridge, Red County
engineGetModelNameFromID(13537) -- "cuntEground32A" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
895.05, 49.43, 68.35Fern Ridge, Red CountyMap

Same texture file

16 other objects use CE_ground14.

Where this comes from

Checked on 29 September 2026.