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GTA San Andreas object

thebowl11 object ID 13613

stadintPlaced 1×
Object ID
13613
Model name
thebowl11
Texture file (TXD)
stadstunt
Draw distance
299
Defined in
stadint.ide
Flags
0
Placed in the world
1 time (1 inside interiors)

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(13613, -1330.23, 938.27, 1035.27)
removeWorldModel(13613, 10, -1330.23, 938.27, 1035.27) -- removes the one at Interior 15
engineGetModelNameFromID(13613) -- "thebowl11" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
-1330.23, 938.27, 1035.27Interior 15

Same texture file

16 other objects use stadstunt.

Where this comes from

Checked on 29 September 2026.