CITObject IDsCIT Tools

GTA San Andreas object

des_roadbar02 object ID 16017

countn2Placed 1×
Object ID
16017
Model name
des_roadbar02
Texture file (TXD)
des_n
Draw distance
200
Defined in
countn2.ide
Flags
2097220
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(16017, 55.25, 2650.97, 55.5)
removeWorldModel(16017, 10, 55.25, 2650.97, 55.5) -- removes the one at Verdant Meadows, Bone County
engineGetModelNameFromID(16017) -- "des_roadbar02" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
55.25, 2650.97, 55.5Verdant Meadows, Bone CountyMap

Same texture file

35 other objects use des_n.

Where this comes from

Checked on 29 September 2026.