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GTA San Andreas object

des_roadbar04 object ID 16019

countn2Placed 1×
Object ID
16019
Model name
des_roadbar04
Texture file (TXD)
des_n
Draw distance
200
Defined in
countn2.ide
Flags
2097220
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(16019, -352.15, 2648.05, 64.37)
removeWorldModel(16019, 10, -352.15, 2648.05, 64.37) -- removes the one at Las Payasadas, Bone County
engineGetModelNameFromID(16019) -- "des_roadbar04" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
-352.15, 2648.05, 64.37Las Payasadas, Bone CountyMap

Same texture file

35 other objects use des_n.

Where this comes from

Checked on 29 September 2026.