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GTA San Andreas object

dam_genbay07 object ID 16354

countn2Placed 1×
Object ID
16354
Model name
dam_genbay07
Texture file (TXD)
dam_genroom
Draw distance
200
Defined in
countn2.ide
Flags
0
Placed in the world
1 time (1 inside interiors)

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(16354, -950.11, 1856.96, 14.99)
removeWorldModel(16354, 10, -950.11, 1856.96, 14.99) -- removes the one at Interior 17
engineGetModelNameFromID(16354) -- "dam_genbay07" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
-950.11, 1856.96, 14.99Interior 17

Same texture file

18 other objects use dam_genroom.

Where this comes from

Checked on 29 September 2026.