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GTA San Andreas object

LODcuntwroad67 object ID 17197

countryWFar-away (LOD) modelPlaced 1×
Object ID
17197
Model name
LODcuntwroad67
Texture file (TXD)
lodlawnland
Draw distance
1200
Defined in
countryW.ide
Flags
0
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(17197, -917.03, -452.06, 27.02)
removeWorldModel(17197, 10, -917.03, -452.06, 27.02) -- removes the one at Red County
engineGetModelNameFromID(17197) -- "LODcuntwroad67" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
-917.03, -452.06, 27.02Red CountyMap

A far-away model for

This is a low-detail (LOD) model: the game draws it from far away instead of these 1 model.

Same texture file

100 other objects use lodlawnland.

Where this comes from

Checked on 29 September 2026.