CITObject IDsCIT Tools

GTA San Andreas object

pigpenblok1Tr_LAe object ID 17530

LAe2Placed 1×
Object ID
17530
Model name
pigpenblok1Tr_LAe
Texture file (TXD)
eastlstr_lae2
Draw distance
120
Defined in
LAe2.ide
Flags
2097284
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(17530, 2452.6, -1193.38, 35.31)
removeWorldModel(17530, 10, 2452.6, -1193.38, 35.31) -- removes the one at East Los Santos, Los Santos
engineGetModelNameFromID(17530) -- "pigpenblok1Tr_LAe" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
2452.6, -1193.38, 35.31East Los Santos, Los SantosMap

Same texture file

5 other objects use eastlstr_lae2.

Where this comes from

Checked on 29 September 2026.