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GTA San Andreas object

rdsigns4_LAe05 object ID 17540

LAe2Placed 1×
Object ID
17540
Model name
rdsigns4_LAe05
Texture file (TXD)
gymblok2_lae2
Draw distance
70
Defined in
LAe2.ide
Flags
128
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(17540, 2673.2, -1073.07, 72.58)
removeWorldModel(17540, 10, 2673.2, -1073.07, 72.58) -- removes the one at Las Colinas, Los Santos
engineGetModelNameFromID(17540) -- "rdsigns4_LAe05" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
2673.2, -1073.07, 72.58Las Colinas, Los SantosMap

Same texture file

1 other object use gymblok2_lae2.

Where this comes from

Checked on 29 September 2026.