GTA San Andreas object
LOD6gymblok2 object ID 17839
LAe2Far-away (LOD) modelPlaced 1×
- Object ID
- 17839
- Model name
LOD6gymblok2- Texture file (TXD)
laeast2_lod- Draw distance
- 800
- Defined in
LAe2.ide- Flags
128- Placed in the world
- 1 time
MTA:SA code
Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).
local obj = createObject(17839, 2682.7, -1115.52, 70.75)removeWorldModel(17839, 10, 2682.7, -1115.52, 70.75) -- removes the one at Las Colinas, Los SantosengineGetModelNameFromID(17839) -- "LOD6gymblok2" (client side)Where the game places it
X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.
| X, Y, Z | Zone | |
|---|---|---|
| 2682.7, -1115.52, 70.75 | Las Colinas, Los Santos | Map |
A far-away model for
This is a low-detail (LOD) model: the game draws it from far away instead of these 1 model.
Same texture file
197 other objects use laeast2_lod.
- 17512LODgwforum1_LAe
- 17569LODrDrai2a_LAe2
- 17570LODrDrai2b_LAe2
- 17571LODrDrai3a_LAe2
- 17572LODrDrai3b_LAe2
- 17580LOD_ebeachapts3
- 17581LODPwnshp_lae2
- 17584LODBeachBlok3_LAe
- 17587LODEBechA1_LAe
- 17590LODebeachpark
- 17593LODburnHous1_LAe
- 17701LODLae2_roa
Object IDs 17000 to 17999 · Search all 14,259 objects · Coordinates map
Where this comes from
- GTA San Andreas LAe2.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
- MTA wiki: createObject
- MTA wiki: removeWorldModel
- MTA wiki: engineGetModelNameFromID
Checked on 29 September 2026.