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GTA San Andreas object

hubst_alpha object ID 17874

LAe2Placed 1×
Object ID
17874
Model name
hubst_alpha
Texture file (TXD)
hub_alpha
Draw distance
80
Defined in
LAe2.ide
Flags
2097284
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(17874, 2281.37, -1643.53, 19.3)
removeWorldModel(17874, 10, 2281.37, -1643.53, 19.3) -- removes the one at Ganton, Los Santos
engineGetModelNameFromID(17874) -- "hubst_alpha" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
2281.37, -1643.53, 19.3Ganton, Los SantosMap

Same texture file

12 other objects use hub_alpha.

Where this comes from

Checked on 29 September 2026.