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GTA San Andreas object

hub_grnd_alpha object ID 17971

LAe2Placed 1×
Object ID
17971
Model name
hub_grnd_alpha
Texture file (TXD)
hub_alpha
Draw distance
80
Defined in
LAe2.ide
Flags
2097348
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(17971, 2484.53, -1667.61, 21.44)
removeWorldModel(17971, 10, 2484.53, -1667.61, 21.44) -- removes the one at Ganton, Los Santos
engineGetModelNameFromID(17971) -- "hub_grnd_alpha" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
2484.53, -1667.61, 21.44Ganton, Los SantosMap

Same texture file

12 other objects use hub_alpha.

Where this comes from

Checked on 29 September 2026.