GTA San Andreas object
cuntw_weechurch_LOD object ID 18521
countrySFar-away (LOD) modelPlaced 1×
- Object ID
- 18521
- Model name
cuntw_weechurch_LOD- Texture file (TXD)
cs_lod_town- Draw distance
- 600
- Defined in
countryS.ide- Flags
1- Placed in the world
- 1 time
MTA:SA code
Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).
local obj = createObject(18521, -2213.97, -2295.96, 29.62)removeWorldModel(18521, 10, -2213.97, -2295.96, 29.62) -- removes the one at Angel Pine, WhetstoneengineGetModelNameFromID(18521) -- "cuntw_weechurch_LOD" (client side)Where the game places it
X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.
| X, Y, Z | Zone | |
|---|---|---|
| -2213.97, -2295.96, 29.62 | Angel Pine, Whetstone | Map |
A far-away model for
This is a low-detail (LOD) model: the game draws it from far away instead of these 1 model.
Same texture file
19 other objects use cs_lod_town.
- 18497lodwtown_bits2_05
- 18498LODwn_shops
- 18520cuntw_shed2_LOD
- 18522cuntw_shed3_LOD
- 18523cw2_wtownblok_LOD
- 18524cw2_photoblock_LOD
- 18525cstwnland_LOD
- 18526w_town11b01_LOD
- 18527w_town_LOD
- 18528cuntw_liquor_LOD
- 18529cuntw_stwnfurn_LOD
- 18530cuntw_dinerwst_LOD
Object IDs 18000 to 18999 · Search all 14,259 objects · Coordinates map
Where this comes from
- GTA San Andreas countryS.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
- MTA wiki: createObject
- MTA wiki: removeWorldModel
- MTA wiki: engineGetModelNameFromID
Checked on 29 September 2026.