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GTA San Andreas object

k_poolballstp06 object ID 3000

levelxreNot placed
Object ID
3000
Model name
k_poolballstp06
Texture file (TXD)
pool_blsx
Draw distance
100
Defined in
levelxre.ide
Flags
128
Placed in the world
0 times

MTA:SA code

Copy a line into your script. x, y, z are the coordinates; the coordinates map gives them.

local obj = createObject(3000, x, y, z)
engineGetModelNameFromID(3000) -- "k_poolballstp06" (client side)

Same texture file

16 other objects use pool_blsx.

Where this comes from

Checked on 29 September 2026.