GTA San Andreas object
nt_noddonkbase object ID 3426
counxrefAnimatedPlaced 10×
- Object ID
- 3426
- Model name
nt_noddonkbase- Texture file (TXD)
des_xoilfield- Draw distance
- 200
- Defined in
counxref.ide- Flags
2097152- Animation file
counxref- Placed in the world
- 10 times
MTA:SA code
Copy a line into your script. The lines use the first place the game puts this object. Removing a building also needs its far-away (LOD) models removed, as the lines below it do. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).
local obj = createObject(3426, 353.7, 1302.04, 11.56)removeWorldModel(3426, 10, 353.7, 1302.04, 11.56) -- removes the one at Octane Springs, Bone CountyremoveWorldModel(3428, 10, 353.7, 1302.04, 11.56) -- its far-away model oilplodbitbaseengineGetModelNameFromID(3426) -- "nt_noddonkbase" (client side)Where the game places it
X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.
| X, Y, Z | Zone | |
|---|---|---|
| 353.7, 1302.04, 11.56 | Octane Springs, Bone County | Map |
| 405.59, 1463.84, 6.39 | Octane Springs, Bone County | Map |
| 419.45, 1411.88, 6.77 | Octane Springs, Bone County | Map |
| 433.97, 1565.97, 10.98 | Octane Springs, Bone County | Map |
| 491.02, 1306.91, 8.27 | Octane Springs, Bone County | Map |
| 534.69, 1471.11, 3.8 | Octane Springs, Bone County | Map |
| 563.02, 1308.99, 9.47 | Octane Springs, Bone County | Map |
| 578.51, 1424.62, 10.53 | Octane Springs, Bone County | Map |
| 600.84, 1500.15, 7.26 | Octane Springs, Bone County | Map |
| 628.15, 1354.41, 11.38 | Octane Springs, Bone County | Map |
Its far-away models
The low-detail (LOD) models the game draws instead of this one from far away.
Same texture file
1 other object use des_xoilfield.
Object IDs 3000 to 3999 · Search all 14,259 objects · Coordinates map
Where this comes from
- GTA San Andreas counxref.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
- MTA wiki: createObject
- MTA wiki: removeWorldModel
- MTA wiki: engineGetModelNameFromID
Checked on 29 September 2026.