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GTA San Andreas object

LTSLAbuild8_LAn2 object ID 4749

LAn2Shows at set hoursPlaced 1×
Object ID
4749
Model name
LTSLAbuild8_LAn2
Texture file (TXD)
nightlights1_lan2
Draw distance
300
Defined in
LAn2.ide
Flags
140
Shows
from 20:00 to 06:00 game time
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(4749, 1847.63, -1120.1, 22.83)
removeWorldModel(4749, 10, 1847.63, -1120.1, 22.83) -- removes the one at Glen Park, Los Santos
engineGetModelNameFromID(4749) -- "LTSLAbuild8_LAn2" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
1847.63, -1120.1, 22.83Glen Park, Los SantosMap

Same texture file

21 other objects use nightlights1_lan2.

Where this comes from

Checked on 29 September 2026.