CITObject IDsCIT Tools

GTA San Andreas object

laeskateparkTrans object ID 5415

LAePlaced 1×
Object ID
5415
Model name
laeskateparkTrans
Texture file (TXD)
glenpark7_lae
Draw distance
150
Defined in
LAe.ide
Flags
128
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(5415, 1916.94, -1400.89, 19.56)
removeWorldModel(5415, 10, 1916.94, -1400.89, 19.56) -- removes the one at Glen Park, Los Santos
engineGetModelNameFromID(5415) -- "laeskateparkTrans" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
1916.94, -1400.89, 19.56Glen Park, Los SantosMap

Same texture file

4 other objects use glenpark7_lae.

Where this comes from

Checked on 29 September 2026.