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GTA San Andreas object

graffiti01_lae object ID 5663

LAePlaced 1×
Object ID
5663
Model name
graffiti01_lae
Texture file (TXD)
glenpark7_lae
Draw distance
100
Defined in
LAe.ide
Flags
4
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(5663, 1919.45, -1400.88, 19.52)
removeWorldModel(5663, 10, 1919.45, -1400.88, 19.52) -- removes the one at Glen Park, Los Santos
engineGetModelNameFromID(5663) -- "graffiti01_lae" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
1919.45, -1400.88, 19.52Glen Park, Los SantosMap

Same texture file

4 other objects use glenpark7_lae.

Where this comes from

Checked on 29 September 2026.