CITObject IDsCIT Tools

GTA San Andreas object

veg_palmkb4 object ID 628

vegepartPlaced 11×
Object ID
628
Model name
veg_palmkb4
Texture file (TXD)
kbplantssmz2
Draw distance
45
Defined in
vegepart.ide
Flags
2097284
Placed in the world
11 times

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(628, -2579.52, 331.78, 11.55)
removeWorldModel(628, 10, -2579.52, 331.78, 11.55) -- removes the one at Queens, San Fierro
engineGetModelNameFromID(628) -- "veg_palmkb4" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
-2579.52, 331.78, 11.55Queens, San FierroMap
-2579.47, 334.26, 11.55Queens, San FierroMap
-2577.19, 333.44, 11.55Queens, San FierroMap
524.28, -1760.73, 15.23Santa Maria Beach, Los SantosMap
1308.07, 1262.76, 15.1Las Venturas Airport, Las VenturasMap
1330.11, 1262.76, 15.1Las Venturas Airport, Las VenturasMap
1597.44, 1817.53, 11.49Las Venturas Airport, Las VenturasMap
1617.53, 1817.53, 11.49Las Venturas Airport, Las VenturasMap
1682.34, 1436.95, 11.61Las Venturas Airport, Las VenturasMap
1682.34, 1458.96, 11.61Las Venturas Airport, Las VenturasMap
1905.09, 703.3, 11.81Last Dime Motel, Las VenturasMap

Same texture file

1 other object use kbplantssmz2.

Where this comes from

Checked on 29 September 2026.