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GTA San Andreas object

veg_palmkb5 object ID 629

vegepartPlaced 8×
Object ID
629
Model name
veg_palmkb5
Texture file (TXD)
gta_potplantsaa
Draw distance
45
Defined in
vegepart.ide
Flags
2113540
Placed in the world
8 times

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(629, 1086.91, 1401.66, 5.56)
removeWorldModel(629, 10, 1086.91, 1401.66, 5.56) -- removes the one at Blackfield, Las Venturas
engineGetModelNameFromID(629) -- "veg_palmkb5" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
1086.91, 1401.66, 5.56Blackfield, Las VenturasMap
1117.66, 1400.36, 5.55Blackfield, Las VenturasMap
1364.58, 1179.63, 10.06LVA Freight Depot, Las VenturasMap
1386.35, 1065.74, 9.88LVA Freight Depot, Las VenturasMap
1390.55, 1008.61, 9.88LVA Freight Depot, Las VenturasMap
1392.98, 1065.74, 9.88LVA Freight Depot, Las VenturasMap
1690.65, 1421, 10.38Las Venturas Airport, Las VenturasMap
1691.34, 1476.05, 10.38Las Venturas Airport, Las VenturasMap

Same texture file

3 other objects use gta_potplantsaa.

Where this comes from

Checked on 29 September 2026.