GTA San Andreas object
sm_tumbleweed object ID 702
vegepartNot placed
- Object ID
- 702
- Model name
sm_tumbleweed- Texture file (TXD)
badlands- Draw distance
- 50
- Defined in
vegepart.ide- Flags
2097156- Placed in the world
- 0 times
MTA:SA code
Copy a line into your script. x, y, z are the coordinates; the coordinates map gives them.
local obj = createObject(702, x, y, z)engineGetModelNameFromID(702) -- "sm_tumbleweed" (client side)Same texture file
4 other objects use badlands.
Object IDs 0 to 999 · Search all 14,259 objects · Coordinates map
Where this comes from
- GTA San Andreas vegepart.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
- MTA wiki: createObject
- MTA wiki: removeWorldModel
- MTA wiki: engineGetModelNameFromID
Checked on 29 September 2026.