GTA San Andreas object
sm_bush_small_1 object ID 760
vegepartPlaced 77×
- Object ID
- 760
- Model name
sm_bush_small_1- Texture file (TXD)
badlands- Draw distance
- 50
- Defined in
vegepart.ide- Flags
2097156- Placed in the world
- 77 times
MTA:SA code
Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).
local obj = createObject(760, -1954.68, -824.42, 35.62)removeWorldModel(760, 10, -1954.68, -824.42, 35.62) -- removes the one at Foster Valley, San FierroengineGetModelNameFromID(760) -- "sm_bush_small_1" (client side)Where the game places it
X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.
| X, Y, Z | Zone | |
|---|---|---|
| -1954.68, -824.42, 35.62 | Foster Valley, San Fierro | Map |
| -1954.52, -889.5, 35.62 | Foster Valley, San Fierro | Map |
| -1954.49, -791.64, 35.62 | Foster Valley, San Fierro | Map |
| -1954.41, -757.52, 35.62 | Foster Valley, San Fierro | Map |
| -1953.81, -957.54, 35.62 | Foster Valley, San Fierro | Map |
| -1953.81, -923.97, 35.62 | Foster Valley, San Fierro | Map |
| 782.29, -1698.13, 12.5 | Marina, Los Santos | Map |
| 854.53, -1753.24, 12.18 | Verona Beach, Los Santos | Map |
| 855.92, -1749.55, 12.18 | Verona Beach, Los Santos | Map |
| 857.54, -1747.2, 12.18 | Verona Beach, Los Santos | Map |
| 862.52, -1749.62, 12.13 | Verona Beach, Los Santos | Map |
| 865.11, -1754.63, 12.34 | Verona Beach, Los Santos | Map |
| 870.09, -1749.82, 12.34 | Verona Beach, Los Santos | Map |
| 870.17, -1751.72, 12.41 | Verona Beach, Los Santos | Map |
| 891.92, -1547.07, 11.89 | Marina, Los Santos | Map |
| 894.51, -1552.08, 12.09 | Marina, Los Santos | Map |
| 899.48, -1547.27, 12.09 | Marina, Los Santos | Map |
| 899.57, -1549.16, 12.16 | Marina, Los Santos | Map |
| 903.79, -1756.1, 12.34 | Verona Beach, Los Santos | Map |
| 930.09, -1704.48, 12.2 | Verona Beach, Los Santos | Map |
| 1004.7, -1776.8, 13.2 | Verona Beach, Los Santos | Map |
| 1012.21, -1779.28, 13.2 | Verona Beach, Los Santos | Map |
| 1418.21, 736.48, 10.22 | Blackfield Chapel, Las Venturas | Map |
| 1469.77, 1888.55, 9.73 | Redsands West, Las Venturas | Map |
| 1487.24, 670.96, 10.22 | Blackfield Chapel, Las Venturas | Map |
Showing 25 of 77 places.
Same texture file
4 other objects use badlands.
Object IDs 0 to 999 · Search all 14,259 objects · Coordinates map
Where this comes from
- GTA San Andreas vegepart.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
- MTA wiki: createObject
- MTA wiki: removeWorldModel
- MTA wiki: engineGetModelNameFromID
Checked on 29 September 2026.