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GTA San Andreas object

miragebuild07 object ID 7586

VegasWPlaced 1×
Object ID
7586
Model name
miragebuild07
Texture file (TXD)
miragecasino2
Draw distance
180
Defined in
VegasW.ide
Flags
128
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(7586, 2001.63, 1914.38, 32.9)
removeWorldModel(7586, 10, 2001.63, 1914.38, 32.9) -- removes the one at The Visage, Las Venturas
engineGetModelNameFromID(7586) -- "miragebuild07" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
2001.63, 1914.38, 32.9The Visage, Las VenturasMap

Same texture file

12 other objects use miragecasino2.

Where this comes from

Checked on 29 September 2026.