GTA San Andreas object
lod_redwoodgrp object ID 784
vegepartFar-away (LOD) modelPlaced 61×
- Object ID
- 784
- Model name
lod_redwoodgrp- Texture file (TXD)
lod_veg- Draw distance
- 600
- Defined in
vegepart.ide- Flags
2097284- Placed in the world
- 61 times
MTA:SA code
Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).
local obj = createObject(784, -2908.07, -1778.48, 28.12)removeWorldModel(784, 10, -2908.07, -1778.48, 28.12) -- removes the one at Mount Chiliad, WhetstoneengineGetModelNameFromID(784) -- "lod_redwoodgrp" (client side)Where the game places it
X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.
| X, Y, Z | Zone | |
|---|---|---|
| -2908.07, -1778.48, 28.12 | Mount Chiliad, Whetstone | Map |
| -2896.33, -1811.23, 32.48 | Mount Chiliad, Whetstone | Map |
| -2875.16, -1180.12, 10.97 | Mount Chiliad, Whetstone | Map |
| -2856.05, -1163.34, 16.16 | Mount Chiliad, Whetstone | Map |
| -2851.27, -1458.84, 139.8 | Mount Chiliad, Whetstone | Map |
| -2834.78, -1678.73, 139.48 | Mount Chiliad, Whetstone | Map |
| -2829.18, -1145.68, 15.05 | Mount Chiliad, Whetstone | Map |
| -2806.31, -1787.45, 143.76 | Mount Chiliad, Whetstone | Map |
| -2800.72, -1488.39, 141.84 | Mount Chiliad, Whetstone | Map |
| -2793.47, -1680.27, 145.54 | Mount Chiliad, Whetstone | Map |
| -2727.63, -2020.98, 41.4 | Mount Chiliad, Whetstone | Map |
| -2702.53, -2079.3, 38.97 | Mount Chiliad, Whetstone | Map |
| -2642.54, -1003.81, 12.94 | Mount Chiliad, San Fierro | Map |
| -2620.12, -993.15, 15.17 | Mount Chiliad, San Fierro | Map |
| -2589.67, -2208.54, 29.82 | Whetstone | Map |
| -2588.24, -966.71, 19.66 | San Fierro | Map |
| -2579.97, -2231.74, 27.54 | Whetstone | Map |
| -2517.87, -1025.81, 102.24 | Mount Chiliad, San Fierro | Map |
| -2489.26, -1029.93, 102.24 | Mount Chiliad, San Fierro | Map |
| -2488.02, -1918.2, 300.05 | Mount Chiliad, Whetstone | Map |
| -2486.5, -2172.34, 34.38 | Mount Chiliad, Whetstone | Map |
| -2470.66, -2204.74, 29.42 | Whetstone | Map |
| -2455.88, -948.16, 15.37 | San Fierro | Map |
| -2452.73, -1898.48, 305.62 | Mount Chiliad, Whetstone | Map |
| -2441.61, -2167.73, 32.98 | Mount Chiliad, Whetstone | Map |
Showing 25 of 61 places.
A far-away model for
This is a low-detail (LOD) model: the game draws it from far away instead of these 1 model.
Same texture file
5 other objects use lod_veg.
Object IDs 0 to 999 · Search all 14,259 objects · Coordinates map
Where this comes from
- GTA San Andreas vegepart.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
- MTA wiki: createObject
- MTA wiki: removeWorldModel
- MTA wiki: engineGetModelNameFromID
Checked on 29 September 2026.