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GTA San Andreas object

vgwestbillbrd14 object ID 7913

VegasWPlaced 1×
Object ID
7913
Model name
vgwestbillbrd14
Texture file (TXD)
vgnbballsign2
Draw distance
120
Defined in
VegasW.ide
Flags
0
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(7913, 1261.08, 2076.16, 31.16)
removeWorldModel(7913, 10, 1261.08, 2076.16, 31.16) -- removes the one at Redsands West, Las Venturas
engineGetModelNameFromID(7913) -- "vgwestbillbrd14" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
1261.08, 2076.16, 31.16Redsands West, Las VenturasMap

Same texture file

2 other objects use vgnbballsign2.

Where this comes from

Checked on 29 September 2026.