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GTA San Andreas object

vgwestbillbrd15 object ID 7914

VegasWPlaced 1×
Object ID
7914
Model name
vgwestbillbrd15
Texture file (TXD)
vgwestabats
Draw distance
120
Defined in
VegasW.ide
Flags
0
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(7914, 1108.45, 2075.27, 31.16)
removeWorldModel(7914, 10, 1108.45, 2075.27, 31.16) -- removes the one at Whitewood Estates, Las Venturas
engineGetModelNameFromID(7914) -- "vgwestbillbrd15" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
1108.45, 2075.27, 31.16Whitewood Estates, Las VenturasMap

Same texture file

6 other objects use vgwestabats.

Where this comes from

Checked on 29 September 2026.