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GTA San Andreas object

Gen_doorEXT04 object ID 1501

Street objectsdynamic2Placed 12×
Gen_doorEXT04, GTA San Andreas object ID 1501
The game's own model. Drawn in plain light, so it can look darker in the game.
Object ID
1501
Model name
Gen_doorEXT04
Texture file (TXD)
ext_doors_old
Draw distance
80
Defined in
dynamic2.ide
Flags
164
Placed in the world
12 times

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(1501, -2626.24, 1412.77, 6.05)
removeWorldModel(1501, 10, -2626.24, 1412.77, 6.05) -- removes the one at Battery Point, San Fierro
engineGetModelNameFromID(1501) -- "Gen_doorEXT04" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
-2626.24, 1412.77, 6.05Battery Point, San FierroMap
-1437.89, -1545.23, 101.28WhetstoneMap
794.44, -505.75, 17Dillimore, Red CountyMap
2110.48, -1278.58, 24.68Jefferson, Los SantosMap
2138.34, -1697.11, 14.07Idlewood, Los SantosMap
2142.51, -1604.07, 13.34Idlewood, Los SantosMap
2142.86, -1663.09, 14.07Idlewood, Los SantosMap
2149.79, -1583.31, 13.34Idlewood, Los SantosMap
2150.83, -1717.43, 14.07Idlewood, Los SantosMap
2165.11, -1671.45, 14.07Idlewood, Los SantosMap
2184.66, -1608.76, 13.34Idlewood, Los SantosMap
2440.37, 2065.88, 9.79Old Venturas Strip, Las VenturasMap

Same texture file

1 other object use ext_doors_old.

Where this comes from

  • GTA San Andreas dynamic2.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
  • The picture: drawn on 3 October 2026 from this model and its texture file in an installed copy of the game. It is lit plainly and the shade the model stores is brightened, so the game can show it darker; the camera looks at the side with the most to see. Only the picture is hosted, not the model or its textures.
  • MTA wiki: createObject
  • MTA wiki: removeWorldModel
  • MTA wiki: engineGetModelNameFromID

Checked on 29 September 2026.