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GTA San Andreas object

veg_treea3 object ID 618

Trees and plantsvegepartPlaced 81×
veg_treea3, GTA San Andreas object ID 618
The game's own model. Drawn in plain light, so it can look darker in the game.
Object ID
618
Model name
veg_treea3
Texture file (TXD)
gta_tree_boak
Draw distance
140
Defined in
vegepart.ide
Flags
2097284
Placed in the world
81 times

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(618, -2781.23, -438.68, 6.98)
removeWorldModel(618, 10, -2781.23, -438.68, 6.98) -- removes the one at Missionary Hill, San Fierro
engineGetModelNameFromID(618) -- "veg_treea3" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
-2781.23, -438.68, 6.98Missionary Hill, San FierroMap
-2769.59, -426.24, 6.98Avispa Country Club, San FierroMap
-2632.67, -335.74, 9.7Avispa Country Club, San FierroMap
-2576.58, -314.65, 23.2Avispa Country Club, San FierroMap
-2529.16, -317.41, 38.09Avispa Country Club, San FierroMap
-2494.67, -261.44, 37.92Avispa Country Club, San FierroMap
-2492.91, -349.62, 59.93Avispa Country Club, San FierroMap
-2414.18, -322.72, 60.09Avispa Country Club, San FierroMap
-2400.86, -214.03, 38.72Garcia, San FierroMap
-2323.28, -248.06, 42.1Avispa Country Club, San FierroMap
-2316.66, -388.37, 68.94Avispa Country Club, San FierroMap
-2311.36, -236.45, 41.05Avispa Country Club, San FierroMap
-2280.58, -310.45, 55.1Avispa Country Club, San FierroMap
-2277.51, -205.29, 35.77Garcia, San FierroMap
1036.56, -2195.77, 37.92Verdant Bluffs, Los SantosMap
1044.86, -2189.7, 32.98Verdant Bluffs, Los SantosMap
1050.38, -2194.45, 38.84Verdant Bluffs, Los SantosMap
1065.68, -2221.18, 41.7Verdant Bluffs, Los SantosMap
1096.98, -2233.9, 47.85Verdant Bluffs, Los SantosMap
1102.91, -1990.67, 61.06Verdant Bluffs, Los SantosMap
1106.43, -2337.21, 11.41Verdant Bluffs, Los SantosMap
1115.23, -1981.17, 62.37Verdant Bluffs, Los SantosMap
1139.18, -1997.77, 67.55Verdant Bluffs, Los SantosMap
1146.13, -1998.47, 67.55Verdant Bluffs, Los SantosMap
1155.37, -2072.55, 67.86Verdant Bluffs, Los SantosMap

Showing 25 of 81 places.

Same texture file

20 other objects use gta_tree_boak.

Where this comes from

  • GTA San Andreas vegepart.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
  • The picture: drawn on 3 October 2026 from this model and its texture file in an installed copy of the game. It is lit plainly and the shade the model stores is brightened, so the game can show it darker; the camera looks at the side with the most to see. Only the picture is hosted, not the model or its textures.
  • MTA wiki: createObject
  • MTA wiki: removeWorldModel
  • MTA wiki: engineGetModelNameFromID

Checked on 29 September 2026.