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GTA San Andreas object

sm_veg_tree7_big object ID 703

Trees and plantsvegepartPlaced 74×
sm_veg_tree7_big, GTA San Andreas object ID 703
The game's own model. Drawn in plain light, so it can look darker in the game.
Object ID
703
Model name
sm_veg_tree7_big
Texture file (TXD)
gta_tree_boak
Draw distance
150
Defined in
vegepart.ide
Flags
2105476
Placed in the world
74 times

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(703, -2769.84, -192.54, 5.95)
removeWorldModel(703, 10, -2769.84, -192.54, 5.95) -- removes the one at Ocean Flats, San Fierro
engineGetModelNameFromID(703) -- "sm_veg_tree7_big" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
-2769.84, -192.54, 5.95Ocean Flats, San FierroMap
-2646.26, -86.43, 3.1Ocean Flats, San FierroMap
-2645.88, 443.06, 3.6City Hall, San FierroMap
-2368.85, 334.7, 34.49King's, San FierroMap
-2350.46, 344.9, 34.49King's, San FierroMap
-2196.57, -945.74, 36.35San FierroMap
-2181.41, -941.19, 36.35San FierroMap
-2054.04, -992.71, 31.05Foster Valley, San FierroMap
-2035.58, 2436.89, 39.2Tierra RobadaMap
-2034.85, -738.18, 31.16Foster Valley, San FierroMap
-2023.73, -728.77, 31.16Foster Valley, San FierroMap
-1976.16, -171.74, 28.42Doherty, San FierroMap
-1968.52, -211.78, 25.47Doherty, San FierroMap
-1964.73, 2399.78, 48.93Tierra RobadaMap
-1964.23, 2286.7, 18.11Tierra RobadaMap
-1959.98, 2248.12, 10.59Tierra RobadaMap
-1936.07, -1373.39, 37.55WhetstoneMap
-1890.73, 2551.12, 46.45Tierra RobadaMap
-1889.73, 2588.84, 45.69Tierra RobadaMap
-1836.7, 2486.72, 76.15Tierra RobadaMap
-1815.28, 2704.16, 54.44Tierra RobadaMap
-1776.85, 2482.01, 77.96Tierra RobadaMap
-1752.05, 563.39, 29.47Easter Basin, San FierroMap
-1746.74, 2711.55, 58.62Tierra RobadaMap
-1735.82, 381.65, 7.94Easter Basin, San FierroMap

Showing 25 of 74 places.

Same texture file

20 other objects use gta_tree_boak.

Where this comes from

  • GTA San Andreas vegepart.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
  • The picture: drawn on 3 October 2026 from this model and its texture file in an installed copy of the game. It is lit plainly and the shade the model stores is brightened, so the game can show it darker; the camera looks at the side with the most to see. Only the picture is hosted, not the model or its textures.
  • MTA wiki: createObject
  • MTA wiki: removeWorldModel
  • MTA wiki: engineGetModelNameFromID

Checked on 29 September 2026.