GTA San Andreas vehicle
Dune vehicle ID 573
Monster TruckOn CIT

- Vehicle ID
- 573
- MTA name
- Dune
- Type (getVehicleType)
- Monster Truck
- Model file name
duneride- Handling name
DUNE- Drive
- All four wheels (awd)
- Engine
- Petrol (petrol)
- Gears
- 5
MTA:SA code
Copy a line into your script. x, y, z are the coordinates; the coordinates map gives them. The color line uses the first default color set.
local vehicle = createVehicle(573, x, y, z)getVehicleModelFromName("Dune") -- 573getVehicleNameFromModel(573) -- "Dune"setVehicleColor(vehicle, 54, 65, 85, 147, 163, 150)On CIT
Dune
- Price
- $442,000
- CIT top speed
- 119 km/h
- Where to buy
- SF Expensive Car Shop (Downtown), SF Cheapest Car Shop (Downtown), LV Vehicle Shop (Las Venturas Airport), Montgomery Car Shop (Montgomery), El Quebrados Car Shop (El Quebrados), Angel Pine Car Shop (Angel Pine), CITy Island Shop (Industrial Estates), LS Coutt and Schutz Car shop (Jefferson), LS North East Car shop (Los Santos), LS Grotti Car Shop (Rodeo)
CIT speed is the value CIT Vehicle Stats lists; CIT can change handling, so it can differ from the game values below. Vehicle Stats also has the Engine Parts tuning calculator.
Default colors
The color sets the game picks from for a new Dune. The numbers are the game's color IDs; hover a set for the names and hex codes.
- 91 + 38
- 115 + 43
- 85 + 6
- 79 + 7
- 78 + 8
- 77 + 18
- 79 + 18
- 86 + 24
Handling in the game files
The values GTA San Andreas ships with in handling.cfg, under the names MTA's getVehicleHandling and setVehicleHandling use. A server can change them, so a car on a server can drive differently.
| Property | Value |
|---|---|
mass | 10000.0 kg |
turnMass | 50000.0 |
dragCoeff | 2.0 |
centerOfMass | 0.0, 0.0, -0.6 x, y, z |
percentSubmerged | 80 % |
tractionMultiplier | 0.65 |
tractionLoss | 0.85 |
tractionBias | 0.5 |
numberOfGears | 5 |
maxVelocity | 110.0 |
engineAcceleration | 35.0 |
engineInertia | 25.0 |
driveType | awd |
engineType | petrol |
brakeDeceleration | 7.0 |
brakeBias | 0.45 |
ABS | false |
steeringLock | 35.0 degrees |
suspensionForceLevel | 0.8 |
suspensionDamping | 0.10 |
suspensionHighSpeedDamping | 0.0 |
suspensionUpperLimit | 0.40 |
suspensionLowerLimit | -0.40 |
suspensionFrontRearBias | 0.5 |
suspensionAntiDiveMultiplier | 0.3 |
seatOffsetDistance | 0.29 |
collisionDamageMultiplier | 0.35 |
monetary | 40000 |
headLight | long |
tailLight | small |
animGroup | 2 |
modelFlags | 0x6028IS_BIG, HANGING_BOOT, DOUBLE_EXHAUST, NO1FPS_LOOK_BEHIND |
handlingFlags | 0x13000051G_BOOST, NPC_ANTI_ROLL, OFFROAD_ABILITY, OFFROAD_ABILITY2, USE_MAXSP_LIMIT |
More monster trucks
All 212 vehicle IDs · CIT Vehicle Stats · Vehicle Viewer
Where this comes from
- MTA source code: CVehicleNames.cpp (names and types)
- MTA wiki: createVehicle
- MTA wiki: getVehicleHandling (property names)
- MTA wiki: setVehicleColor
- GTA San Andreas vehicles.ide, handling.cfg, carcols.dat and american.gxt from an installed copy of the game
- CIT Vehicle Stats data (CIT knowledge base and in-game captures)
Checked on 29 September 2026.
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