Vehicle Paint
Vehicle Paint
Vehicle Paint is the vehicle color system in CIT. It covers normal vehicle color changes, RGB paint value checks, and color-related vehicle settings.
Overview
Vehicle Paint is mainly used for:
- changing your vehicle color
- checking your vehicle's paint values
- matching your vehicle color to other visual styles
The main ways to work with vehicle paint are:
- a `Mod Shop`
/svc/getpaintcolor- `Dynamic Vehicle Colors` in
/settings
How to change vehicle paint
To change your vehicle color:
- go to a `Mod Shop`
- choose the vehicle color option
You can also use:
/svc
How to check paint values
To check a vehicle's paint values:
- sit inside the vehicle
- use
/getpaintcolor
This shows the vehicle's:
- primary `R G B` paint values
- secondary `R G B` paint values
A `Mod Shop` can change:
- vehicle color
- license plate
- rims color
- window tint
- drivetrain
- variants
Vehicle paint is one of the main appearance options there.
Dynamic Vehicle Colors
`Dynamic Vehicle Colors` is a color system in /settings.
It can match your vehicle to:
- `Team Colors`
- `Skin Colors`
- `Group Colors`
- `Tag Colors`
It also includes:
- fixed styles
- gradient styles
- rainbow styles
To use it:
- open
/settings - search for the vehicle color setting
- turn on `Dynamic Vehicle Colors`
Matching your vehicle to your skin
To match your vehicle color to your skin:
- turn on `Dynamic Vehicle Colors` in
/settings
Group Colors
`Group Colors` is one of the `Dynamic Vehicle Colors` options.
It lets official group members use:
- their group chat color on their vehicle
Paintjobs and shaders
Custom paintjobs and vehicle shaders are separate from normal vehicle paint.
`Shaders` are:
- custom paint jobs for vehicles and skins
- linked to your account
- reapplicable later
To open the vehicle shader panel, use:
/vehskin
Paintjob-supported vehicles include:
- `BMX`
- `Freeway`
- `NRG-500`
- `Sanchez`
- `Blade`
- `Broadway`
- `Burrito`
- `Flash`
- `Jester`
- `Remington`
- `Shelby`
- `Slamvan`
- `Stratum`
- `Savanna`
- `Tornado`
- `Towtruck`
- `Uranus`
- `Advanced Hummer`
- `Banshee`
- `Buffalo`
- `Bullet`
- `Cheetah`
- `Comet`
- `Cybertruck`
- `Elegy`
- `Elegy Drift`
- `Hotknife`
- `Infernus`
- `Sabre`
- `Sabre Turbo`
- `Sultan`
- `Stafford`
- `Sultan RS`
- `Super GT`
- `Turismo`
- `Voltic`
- `ZR350`
Vehicle shader support is broader than the listed paintjob-supported vehicles.
Commands
| Command | Use |
|---|---|
/svc
|
Change your vehicle color |
/getpaintcolor
|
Show the vehicle's primary and secondary `R G B` paint values |
/vehskin
|
Open the vehicle shader panel |
Notes
- Normal vehicle paint and custom vehicle shaders are separate systems.
- `Dynamic Vehicle Colors` is controlled in
/settings. - `Group Colors` is part of the `Dynamic Vehicle Colors` system.
- `Mod Shop` is the main place used for normal vehicle color changes.