ATM Robbery: Difference between revisions
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= ATM Robbery = | = ATM Robbery = | ||
ATM Robbery is a criminal activity where you plant explosives on an ATM, defend the area, and collect the cash after the explosion. | ATM Robbery is a criminal activity where you plant [[explosives]] on an ATM, defend the area, and collect the cash after the explosion. | ||
== Overview == | == Overview == | ||
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* $15,000 | * $15,000 | ||
* $18,000 with VIP | |||
* 250 RP | * 250 RP | ||
| Line 57: | Line 56: | ||
ATM Robbery gives 40 Wanted Points. | ATM Robbery gives 40 Wanted Points. | ||
== Cooldown == | |||
If the ATM is on cooldown, you get this message: | |||
* This ATM is completely out of money! Come back in 10 minutes. | |||
This means the ATM has a 10 minute cooldown before it can be robbed again. | |||
== Important Notes == | == Important Notes == | ||
| Line 69: | Line 76: | ||
* [[Store Robbery]] | * [[Store Robbery]] | ||
* [[House Robbery]] | * [[House Robbery]] | ||
[[Category:Criminal]] | |||
Latest revision as of 19:49, 19 April 2026
ATM Robbery
ATM Robbery is a criminal activity where you plant explosives on an ATM, defend the area, and collect the cash after the explosion.
Overview
ATM Robbery is one of the smaller criminal robberies in CIT.
It gives cash, Reputation Points, and Wanted Points.
Use /batm to find ATMs, then use /robatm to start the robbery.
How It Works
To do an ATM Robbery:
- Use /batm to mark ATMs.
- Go to the ATM marker.
- Stand in the marker.
- Make sure you have 5 explosives in your inventory.
- Use /robatm.
- Defend the area for 1 minute.
- Wait for the bomb to explode.
- Collect the money.
Requirements
To start an ATM Robbery, you need:
- An ATM marker
- 5 explosives in your inventory
Commands
ATM Robbery uses these commands:
- /batm
- /robatm
Rewards
ATM Robbery gives:
- $15,000
- $18,000 with VIP
- 250 RP
Wanted Points
ATM Robbery gives 40 Wanted Points.
Cooldown
If the ATM is on cooldown, you get this message:
- This ATM is completely out of money! Come back in 10 minutes.
This means the ATM has a 10 minute cooldown before it can be robbed again.
Important Notes
- You must stand in the marker to use /robatm.
- You need 5 explosives before you can start.
- After starting the robbery, you need to defend the area for 1 minute before collecting the money.