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= Pickpocket =
= Pickpocket =
<code>Pickpocket</code> is a robbery where you try to steal money and drugs from another player. You do it by standing next to the player, pressing <code>X</code>, clicking them, and choosing <code>pickpocket</code>.


== How it works ==
Pickpocket is a criminal activity where you try to steal money or [[drugs]] from another player.
Stand next to a player, press <code>X</code>, click them, and choose <code>pickpocket</code>. If you get caught, the attempt fails.


A successful pickpocket can give up to <code>$5,000</code>, up to <code>50</code> random drugs, and <code>35 RP</code>.
== Overview ==


== How to start or use it ==
Pickpocket is one of the smaller criminal activities in CIT.
 
It is done directly on another player and can reward cash, drugs, and Reputation Points.
 
If the attempt fails, you do not get the reward.
 
== How It Works ==
 
To pickpocket a player:
 
# Stand next to the player.
 
# Press X.


# Stand next to the player you want to rob.
# Press <code>X</code>.
# Click the player.
# Click the player.
# Choose <code>pickpocket</code>.


== Commands and keybinds ==
# Choose pickpocket.


* <code>X</code> — opens the interaction used to pickpocket a player
If you are caught, the pickpocket attempt fails.
* <code>pickpocket</code> — the option you choose after clicking the player


== Rewards, progression, or benefits ==
== Rewards ==
A successful pickpocket can give:


* up to <code>$5,000</code>
Pickpocket can reward:
* up to <code>50</code> random drugs
* <code>35 RP</code>


<code>Pickpocket</code> is also tracked in <code>Today's Tops</code> under <code>Top Pickpocketer</code>.
* Up to $5,000
* Up to 50 random drugs
* 35 RP


== Restrictions or important notes ==
== Cooldowns and Limits ==
If you are caught, the pickpocket fails.


There is a short cooldown between attempts. The same player has a much longer cooldown of about <code>30</code> minutes. You also cannot pickpocket a player who was robbed in the last <code>10</code> minutes.
Pickpocket has multiple cooldown [[rules]]:


== FAQ ==
* There is a short cooldown after using it
* The same player has a much longer cooldown of about 30 minutes
* You cannot pickpocket a player who was robbed in the last 10 minutes


=== How do I pickpocket someone? ===
== Protection ==
Stand next to the player, press <code>X</code>, click them, and choose <code>pickpocket</code>.


=== What can I get from pickpocketing? ===
Players can use /equip to equip an item that prevents other players from pickpocketing them.
You can steal up to <code>$5,000</code> or up to <code>50</code> random drugs, and <code>35 RP</code>.


=== What happens if I get caught? ===
== Controls ==
The attempt fails.


=== Can I keep pickpocketing the same player? ===
Pickpocket uses these controls:
Not right away. There is a much longer cooldown of about <code>30</code> minutes for the same player, and you cannot pickpocket a player who was robbed in the last <code>10</code> minutes.


== Needs confirmation ==
* X to interact with the player
* Mouse click to select the player and choose pickpocket


* This page does not include any [[Wanted Points]] value for <code>Pickpocket</code>.
== Important Notes ==
* This page does not include any success chance, fail chance, or side restriction for using <code>Pickpocket</code>.


== See also ==
* You must stand next to the target player.
* Pickpocket is done through the X interaction menu.
* If you are caught, the attempt fails.
* The reward can be cash, drugs, or RP.
* The same player cannot be pickpocketed again right away.
* Some players may have protection equipped against pickpocketing.


* <nowiki>[[Criminal]]</nowiki>
== Related Topics ==
* <nowiki>[[Static Vehicle Robbery]]</nowiki>
* <nowiki>[[House Robbery]]</nowiki>
* <nowiki>[[ATM Robbery]]</nowiki>
* <nowiki>[[Armed Robberies]]</nowiki>
* <nowiki>[[Criminal Events]]</nowiki>


[[Category:Criminal Category]]
* [[Criminal]]
* [[House Robbery]]
* [[ATM Robbery]]
* [[Store Robbery]]
[[Category:Criminal]]

Latest revision as of 19:56, 19 April 2026

Pickpocket

Pickpocket is a criminal activity where you try to steal money or drugs from another player.

Overview

Pickpocket is one of the smaller criminal activities in CIT.

It is done directly on another player and can reward cash, drugs, and Reputation Points.

If the attempt fails, you do not get the reward.

How It Works

To pickpocket a player:

  1. Stand next to the player.
  1. Press X.
  1. Click the player.
  1. Choose pickpocket.

If you are caught, the pickpocket attempt fails.

Rewards

Pickpocket can reward:

  • Up to $5,000
  • Up to 50 random drugs
  • 35 RP

Cooldowns and Limits

Pickpocket has multiple cooldown rules:

  • There is a short cooldown after using it
  • The same player has a much longer cooldown of about 30 minutes
  • You cannot pickpocket a player who was robbed in the last 10 minutes

Protection

Players can use /equip to equip an item that prevents other players from pickpocketing them.

Controls

Pickpocket uses these controls:

  • X to interact with the player
  • Mouse click to select the player and choose pickpocket

Important Notes

  • You must stand next to the target player.
  • Pickpocket is done through the X interaction menu.
  • If you are caught, the attempt fails.
  • The reward can be cash, drugs, or RP.
  • The same player cannot be pickpocketed again right away.
  • Some players may have protection equipped against pickpocketing.

Related Topics