Alliance: Difference between revisions
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== Alliance commands == | == Alliance commands == | ||
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! Command | ! Command | ||
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== Communication == | == Communication == | ||
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Allies show as an `A` blip. | Allies show as an `A` blip. | ||
Use <code>/addally</code> to add all alliance group member blips or <code>/addally <groupName></code> for one group. <code>/deleteally</code> removes them all; add a group name to remove only that group's blips. After <code>/deleteally</code> with no group name, the game shows <code>Removed all alliance members from your radar.</code> | |||
In `/settings`, `Classic Group, Squad, Alliance Blips` can make allies use classic green blips. `Enable Alliance Blips` under `/settings > General > GROUP / ALLIANCE` shows or hides the blips of the allied groups you added to your radar; the default is `Yes`. | In `/settings`, `Classic Group, Squad, Alliance Blips` can make allies use classic green blips. `Enable Alliance Blips` under `/settings > General > GROUP / ALLIANCE` shows or hides the blips of the allied groups you added to your radar; the default is `Yes`. | ||
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== Related notes == | == Related notes == | ||
* Alliance leaders show with <code>*</code> before their name in the alliance GUI. | * Alliance leaders show with <code>*</code> before their name in the alliance GUI. | ||
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== Related commands == | == Related commands == | ||
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== F6 alliance controls == | == F6 alliance controls == | ||
Group and squad alliances are managed through the <code>Group Alliance</code> and <code>Squad Alliance</code> tabs in F6. Alliance communication controls are | Group and squad alliances are managed through the <code>Group Alliance</code> and <code>Squad Alliance</code> tabs in F6. Each shows the alliance name, total online and membership counts, member groups or squads with <code>Online</code> and <code>Total</code> columns, and pending invitations. | ||
Controls include <code>Create</code>, <code>Leave</code>, <code>Invite Group</code> or <code>Invite Squad</code>, <code>Remove Group</code> or <code>Remove Squad</code>, <code>Set Leadership</code>, <code>Delete Alliance</code>, <code>Alliance Members</code>, <code>Refresh</code>, and <code>Accept Invite</code>. The creating group or squad becomes the alliance leader; it manages membership and can transfer leadership with <code>Set Leadership</code>. | |||
Alliance communication controls are in the Communication tab, subject to membership and rank permissions. <code>/asc</code> needs the <code>Alliance Staff Chat</code> permission. | |||
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Latest revision as of 01:25, 12 October 2026
Alliance
Alliance is a group system that lets different groups work together.
How alliances work
Use /alliance to open the Alliance panel. The panel includes Create Alliance, Leave Alliance, Invite Group, Delete Alliance, Remove Group, and Set Leadership.
Only group founders or leaders can create an alliance. The group that creates it starts as the leadership group. Use /acceptalliance after your group receives an alliance invite.
Alliance commands
| Command | Use | Notes |
|---|---|---|
/alliance
|
Opens Alliance panel | Create, leave, invite, delete, remove, and set leadership. |
/acceptalliance
|
Accepts an alliance invite | Invite must be active. |
/amotd <message>
|
Sets Alliance Message of the Day | Alliance notice. |
/allycountd <seconds> <reason>
|
Sets alliance countdown | Entering 0 cancels countdowns.
|
/mad
|
Places alliance destination blips | /mad remove ID removes one, /mad remove clears them.
|
Allies show as an A blip. Alliance leaders show * before their name in the alliance GUI. Alliance invites auto clear 10 minutes after being received.
Alliance chat colors and squad alliance chat colors are in /settings. Choose Alliance Nametag accepts an RGB color code.
Open and Manage
Use /alliance to open the Alliance panel.
The panel includes:
Create AllianceLeave AllianceInvite GroupDelete AllianceRemove GroupSet Leadership
Only group founders or leaders can create an alliance. The group that creates the alliance starts as the leadership group.
If your group gets invited to an alliance, use /acceptalliance.
Communication
| Command | Use |
|---|---|
/ac <message>
|
Alliance chat |
/asc <message>
|
Alliance staff chat |
/amotd <message>
|
Alliance message of the day |
/allycountd <seconds> <reason>
|
Alliance countdown |
Destination Blips
Use /mad to place multiple alliance destination blips.
Use /mad remove ID to remove one blip.
Use /mad remove to clear all alliance blips.
Map and Settings
Allies show as an A blip.
Use /addally to add all alliance group member blips or /addally <groupName> for one group. /deleteally removes them all; add a group name to remove only that group's blips. After /deleteally with no group name, the game shows Removed all alliance members from your radar.
In /settings, Classic Group, Squad, Alliance Blips can make allies use classic green blips. Enable Alliance Blips under /settings > General > GROUP / ALLIANCE shows or hides the blips of the allied groups you added to your radar; the default is Yes.
The Enable Group/Alliance Member Names in F11 setting controls F11 map name display.
Alliance also appears in the Healing and Armor Sale Restrictions setting, including options such as:
No Law + Group + AllianceNo Criminal + Group + AllianceGroup + Alliance only
Related notes
- Alliance leaders show with
*before their name in the alliance GUI. - Alliance invites auto clear
10minutes after being received.
Related commands
| Command | Use |
|---|---|
/asc <message>
|
Sends alliance staff chat if you have access. |
/mad
|
Adds a map blip visible to alliance members. Use /mad remove ID to remove one blip, or /mad remove to clear all of them.
|
/sac <message>
|
Sends squad alliance chat. |
/sasc <message>
|
Sends squad alliance staff chat if you have access. |
F6 alliance controls
Group and squad alliances are managed through the Group Alliance and Squad Alliance tabs in F6. Each shows the alliance name, total online and membership counts, member groups or squads with Online and Total columns, and pending invitations.
Controls include Create, Leave, Invite Group or Invite Squad, Remove Group or Remove Squad, Set Leadership, Delete Alliance, Alliance Members, Refresh, and Accept Invite. The creating group or squad becomes the alliance leader; it manages membership and can transfer leadership with Set Leadership.
Alliance communication controls are in the Communication tab, subject to membership and rank permissions. /asc needs the Alliance Staff Chat permission.
Alliance nametag color
Open /settings and use Choose Alliance Nametag.
Turf Coloruses each alliance member's turf-capture color.Noneleaves alliance-member nametags unchanged and is the default.- An RGB value such as
0 255 0sets a custom color.
The setting does not apply to alliance members on an opposing team, such as Police versus Criminal or Gangster players.
Alliance chat visibility
Open /settings > General:
- Under
GROUP / ALLIANCE, useEnable Unit Chatfor Unit Chat andEnable Alliance Chatfor group Alliance Chat. - Under
SQUAD, useEnable Squad Alliance Chatfor squad Alliance Chat.
Each setting uses Yes to show that chat in your chatbox and No to hide it. All three default to Yes.
Open /settings > General. Under GROUP / ALLIANCE, set See Alliance Staff Chat to No to hide group alliance staff chat from your chatbox. Under SQUAD, set See Squad Alliance Staff Chat to No to hide squad alliance staff chat. Both settings default to Yes.