Cave Miner: Difference between revisions
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= Cave Miner = | = Cave Miner = | ||
Cave Miner is a [[civilian]] mining job at the foot of Mount | Cave Miner is a [[civilian]] mining job at the foot of Mount Chiliad near Angel Pine. | ||
<!-- CIT-BATCH5-CAVE-MINER-START --> | <!-- CIT-BATCH5-CAVE-MINER-START --> | ||
== How to work == | == How to work == | ||
Cave Miner is at the foot of Mount | Cave Miner is at the foot of Mount Chiliad. Take explosives into the cave and mine Iron or Gold surfaces with left click. The job places TNT automatically and resources are credited when collected. | ||
== Important rules == | == Important rules == | ||
<div class="cit-table-scroll"> | <div class="cit-table-scroll" style="max-width:100%;overflow-x:auto;"> | ||
{| class="wikitable" | {| class="wikitable" | ||
! Topic | ! Topic | ||
| Line 21: | Line 21: | ||
|- | |- | ||
| Resources | | Resources | ||
| Iron, | | Iron, Gold, and Explosives | ||
|- | |- | ||
| Explosives source | | Explosives source | ||
| Buy explosives from F7 or get them from sulfur rocks inside the cave | | Buy explosives from F7 or get them from sulfur rocks inside the cave | ||
|- | |- | ||
| Explosives | | Explosives use | ||
| | | Mining Iron or Gold consumes `2` Explosives; mining sulfur gives Explosives | ||
|- | |- | ||
| Integrity | | Integrity | ||
| Line 39: | Line 39: | ||
|- | |- | ||
| Skin IDs | | Skin IDs | ||
| `27`, `260`, ` | | `27`, `260`, `1032` | ||
|} | |} | ||
</div> | </div> | ||
| Line 48: | Line 48: | ||
Cave Miner is a mining and resource job. | Cave Miner is a mining and resource job. | ||
You | You enter the cave, mine Iron or Gold surfaces, and collect [[resources]] directly from loose rocks. | ||
The job can give: | The job can give: | ||
* [[Iron]] | * [[Iron]] | ||
* [[Gold]] | |||
* [[ | |||
* [[Explosives]] | * [[Explosives]] | ||
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# Take the Cave Miner job. | # Take the Cave Miner job. | ||
# Go inside the cave with explosives. | # Go inside the cave with explosives. | ||
# Mine Iron or Gold surfaces with left click; TNT is placed automatically. | |||
# | |||
You can buy explosives from F7 or get them from sulfur rocks inside the cave. | You can buy explosives from F7 or get them from sulfur rocks inside the cave. | ||
| Line 73: | Line 70: | ||
# Take the job. | # Take the job. | ||
# Enter the cave. | # Enter the cave. | ||
# Find mineable rocks. | # Find mineable rocks. | ||
# Mine Iron or Gold surfaces with left click; TNT is placed automatically. | |||
# | # Wait for the TNT to explode. | ||
# Walk over the loose rock to collect it; resources are credited immediately. | |||
# | |||
# | |||
== Resources == | == Resources == | ||
| Line 91: | Line 81: | ||
* Iron | * Iron | ||
* | * Gold | ||
* Explosives | * Explosives | ||
| Line 108: | Line 97: | ||
# Go to the red pump marker. | # Go to the red pump marker. | ||
# Have 1 Jerry Can. | # Have 1 Jerry Can. | ||
# Press N to drain the water. | # Press N to drain the water. | ||
# Mine the underwater rocks. | # Mine the underwater rocks. | ||
| Line 119: | Line 105: | ||
The underwater rocks can also give: | The underwater rocks can also give: | ||
* | * Gold | ||
== Rewards == | == Rewards == | ||
| Line 127: | Line 111: | ||
The job gives resource rewards. | The job gives resource rewards. | ||
The resources are credited when you collect them; there is no drop-off. Progress and earn-limit value are credited at that time. The messages about resources collected in the last `30` seconds are summaries, not delayed rewards. They read like `You collected 62 units of Iron in the last 30 seconds.` and `You collected 1 units of explosive in the last 30 seconds.` | |||
== Skin == | == Skin == | ||
| Line 140: | Line 124: | ||
== Pay facts == | == Pay facts == | ||
<div class="cit-table-scroll"> | <div class="cit-table-scroll" style="max-width:100%;overflow-x:auto;"> | ||
{| class="wikitable" | {| class="wikitable" | ||
! Resource | ! Resource | ||
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|- | |- | ||
| Gold spots | | Gold spots | ||
| `floor(3 * spots * VIP | | `3` per full rock without benefits; with Minerals alone use `floor(3 * spots * 1.1)`. With VIP use `4` Gold per rock, so `3` spots give `12` Gold and `5` spots give `20`. Drain bonus raises a normal single Gold rock from `3` to `4`. | ||
|- | |- | ||
| Sulfur or Explosives spots | | Sulfur or Explosives spots | ||
| Line 159: | Line 143: | ||
</div> | </div> | ||
Iron and | Iron and Gold TNT spots use `2` Explosives per spot, with no refund. Sulfur does not use TNT. Rank does not change the Cave Miner yield. | ||
The Iron and Gold amounts are for full rocks. `RICH`, `AVERAGE`, and `POOR` quantity ratings affect yield, so a collection can be lower, for example `49` Iron instead of `62`. Iron uses a fixed internal value of `$44`; VIP is `1.2` and Minerals is `1.1` for the Iron and Explosives formulas. A mining action takes `4` seconds. | |||
<!-- CIT-JOBS-20260522-END --> | <!-- CIT-JOBS-20260522-END --> | ||
| Line 166: | Line 152: | ||
Cave Miner shares its mining levels with Iron Miner. | Cave Miner shares its mining levels with Iron Miner. | ||
Collect | Collect Iron, Gold, or Explosives to gain progress and rank up. | ||
At Level 10, you unlock: | At Level 10, you unlock: | ||
| Line 174: | Line 160: | ||
== Job Notes == | == Job Notes == | ||
* Cave Miner is at the foot of Mount | * Cave Miner is at the foot of Mount Chiliad near Angel Pine. | ||
* You need explosives to blast mineable rocks. | * You need explosives to blast mineable rocks. | ||
* Explosives can be bought from F7 or collected from sulfur rocks inside the cave. | * Explosives can be bought from F7 or collected from sulfur rocks inside the cave. | ||
| Line 181: | Line 167: | ||
* Underwater rocks need the water to be drained first. | * Underwater rocks need the water to be drained first. | ||
* Draining the water needs 1 Jerry Can. | * Draining the water needs 1 Jerry Can. | ||
* | * Mined resources are credited when collected; there is no drop-off. | ||
* Cave Miner shares progression with Iron Miner. | * Cave Miner shares progression with Iron Miner. | ||
== Current cave workflow == | == Current cave workflow == | ||
Start at Mount Chiliad in Whetstone and use the nearby cave entrance. Press <code>N</code> at the local marker to return to the Employment Office. Mining zones show their Integrity and the HUD shows recent resources, level, progress, and earnings. | Start at Mount Chiliad in Whetstone and use the nearby cave entrance. Press <code>N</code> at the local marker to return to the Employment Office. Use <code>/leaveevent</code> to leave the cave mine quickly. Mining zones show their Integrity and the HUD shows recent resources, level, progress, and earnings. | ||
Inspect surfaces for their resource type and quantity rating. Mine Iron or Gold surfaces with left click. When mining finishes, the job automatically places TNT and uses <code>2</code> Explosives; there is no separate TNT placement control. Sulfur surfaces use the pickaxe without TNT and give Explosives. Walk over loose rock to inspect it and collect its resource. | Inspect surfaces for their resource type and quantity rating. Mine Iron or Gold surfaces with left click. When mining finishes, the job automatically places TNT and uses <code>2</code> Explosives; there is no separate TNT placement control. Sulfur surfaces use the pickaxe without TNT and give Explosives. Walk over loose rock to inspect it and collect its resource. | ||
The water pump uses <code>1</code> Jerry Can and lowers the water so underwater rocks can be reached. Integrity is tracked separately for each mining zone and decreases as its surface is mined. At <code>20%</code> Integrity, that zone becomes unusable; the cave does not collapse. Jetpack cannot be used while working as Cave Miner. | The water pump uses <code>1</code> Jerry Can and lowers the water so underwater rocks can be reached. Integrity is tracked separately for each mining zone and decreases as its surface is mined. At <code>20%</code> Integrity, that zone becomes unusable; the cave does not collapse. Jetpack cannot be used while working as Cave Miner. | ||
Mining resources stop once you are over the hourly earn limit and resume at the next real-life hour. They are not reduced to a `10%` resource payment. | |||
== See also == | == See also == | ||
Latest revision as of 02:42, 13 October 2026
Cave Miner
Cave Miner is a civilian mining job at the foot of Mount Chiliad near Angel Pine.
How to work
Cave Miner is at the foot of Mount Chiliad. Take explosives into the cave and mine Iron or Gold surfaces with left click. The job places TNT automatically and resources are credited when collected.
Important rules
| Topic | Current fact |
|---|---|
| Resources | Iron, Gold, and Explosives |
| Explosives source | Buy explosives from F7 or get them from sulfur rocks inside the cave |
| Explosives use | Mining Iron or Gold consumes 2 Explosives; mining sulfur gives Explosives
|
| Integrity | Each zone becomes unusable at 20% Integrity; the cave does not collapse
|
| Underwater rocks | Use 1 Jerry Can at the red pump marker and press N to drain water
|
| Jetpack | Jetpack cannot be used while working as Cave Miner |
| Skin IDs | 27, 260, 1032
|
How the job works
Cave Miner is a mining and resource job.
You enter the cave, mine Iron or Gold surfaces, and collect resources directly from loose rocks.
The job can give:
How to start
To start working as a Cave Miner:
- Take the Cave Miner job.
- Go inside the cave with explosives.
- Mine Iron or Gold surfaces with left click; TNT is placed automatically.
You can buy explosives from F7 or get them from sulfur rocks inside the cave.
How it works
The main Cave Miner loop is:
- Take the job.
- Enter the cave.
- Find mineable rocks.
- Mine Iron or Gold surfaces with left click; TNT is placed automatically.
- Wait for the TNT to explode.
- Walk over the loose rock to collect it; resources are credited immediately.
Resources
Cave Miner can give:
- Iron
- Gold
- Explosives
Integrity
Integrity is tracked separately for each mining zone and decreases as its surface is mined.
At 20% Integrity, that zone becomes unusable. The cave does not collapse.
Underwater Rocks
Cave Miner also has underwater rocks.
To mine them:
- Go to the red pump marker.
- Have 1 Jerry Can.
- Press N to drain the water.
- Mine the underwater rocks.
Draining the water gives extra pay.
The underwater rocks can also give:
- Gold
Rewards
The job gives resource rewards.
The resources are credited when you collect them; there is no drop-off. Progress and earn-limit value are credited at that time. The messages about resources collected in the last 30 seconds are summaries, not delayed rewards. They read like You collected 62 units of Iron in the last 30 seconds. and You collected 1 units of explosive in the last 30 seconds.
Skin
Cave Miner uses these skin IDs:
- 27
- 260
- 1032
Pay facts
| Resource | Pay rule |
|---|---|
| Iron spots | floor(47.6 * spots * VIP * Minerals)
|
| Gold spots | 3 per full rock without benefits; with Minerals alone use floor(3 * spots * 1.1). With VIP use 4 Gold per rock, so 3 spots give 12 Gold and 5 spots give 20. Drain bonus raises a normal single Gold rock from 3 to 4.
|
| Sulfur or Explosives spots | floor(1.5 * sulfurSpots * VIP * Minerals)
|
| Drain bonus | displayedYield + ceil(displayedYield * 0.2)
|
Iron and Gold TNT spots use 2 Explosives per spot, with no refund. Sulfur does not use TNT. Rank does not change the Cave Miner yield.
The Iron and Gold amounts are for full rocks. RICH, AVERAGE, and POOR quantity ratings affect yield, so a collection can be lower, for example 49 Iron instead of 62. Iron uses a fixed internal value of $44; VIP is 1.2 and Minerals is 1.1 for the Iron and Explosives formulas. A mining action takes 4 seconds.
Progression
Cave Miner shares its mining levels with Iron Miner.
Collect Iron, Gold, or Explosives to gain progress and rank up.
At Level 10, you unlock:
- /go Cave Miner
Job Notes
- Cave Miner is at the foot of Mount Chiliad near Angel Pine.
- You need explosives to blast mineable rocks.
- Explosives can be bought from F7 or collected from sulfur rocks inside the cave.
- Integrity is tracked separately for each mining zone.
- A zone becomes unusable at
20%Integrity; the cave does not collapse. - Underwater rocks need the water to be drained first.
- Draining the water needs 1 Jerry Can.
- Mined resources are credited when collected; there is no drop-off.
- Cave Miner shares progression with Iron Miner.
Current cave workflow
Start at Mount Chiliad in Whetstone and use the nearby cave entrance. Press N at the local marker to return to the Employment Office. Use /leaveevent to leave the cave mine quickly. Mining zones show their Integrity and the HUD shows recent resources, level, progress, and earnings.
Inspect surfaces for their resource type and quantity rating. Mine Iron or Gold surfaces with left click. When mining finishes, the job automatically places TNT and uses 2 Explosives; there is no separate TNT placement control. Sulfur surfaces use the pickaxe without TNT and give Explosives. Walk over loose rock to inspect it and collect its resource.
The water pump uses 1 Jerry Can and lowers the water so underwater rocks can be reached. Integrity is tracked separately for each mining zone and decreases as its surface is mined. At 20% Integrity, that zone becomes unusable; the cave does not collapse. Jetpack cannot be used while working as Cave Miner.
Mining resources stop once you are over the hourly earn limit and resume at the next real-life hour. They are not reduced to a 10% resource payment.