Vehicle Manager (F2): Difference between revisions
oldwiki>Jarrah Add May 1 related command notes |
m 1 revision imported |
(No difference)
| |
Latest revision as of 07:34, 1 May 2026
Vehicle Manager (F2)
Vehicle Manager (F2) is the main panel for owned vehicle management in CIT.
Open it with:
F2/vehicles
What F2 is for
Press F2 or use /vehicles to open Vehicle Manager.
It is the main panel for owned vehicles. It lets you:
- recover vehicles
- hide vehicles
- sell vehicles
- lock or unlock vehicles
- blip or unblip vehicles
- pick a selected vehicle
- open
View Data - search vehicles
- organize vehicles into categories
F2 controls and limits
| Action | How it works |
|---|---|
| Pick selected vehicle | Pick spawns it where it last spawned. You can also double click the vehicle.
|
| Pick by command | Use /pick ID, where ID is the vehicle number shown in F2.
|
| Vehicle details | View Data opens My Vehicle Data.
|
| List values | The list shows HP, Fuel, and Upg. values.
|
| Selection speed | You can select 3 vehicles every 15 seconds in F2.
|
| Vehicle ordering | Holding up or down keeps moving the selected vehicle while ordering. |
| Apartments | F2 does not work inside apartments. Use /createveh <vehicle> there.
|
Main Actions
| Action | Use |
|---|---|
Pick
|
Spawns the selected vehicle where it was last spawned |
Recover
|
Uses the vehicle recovery system |
Sell
|
Sells the vehicle back to the server with a 20% deduction from the original buy price
|
Lock or Unlock
|
Controls vehicle lock state |
Blip or Unblip
|
Shows or hides the vehicle blip |
View Data
|
Opens the vehicle data panel |
Add or Remove Spawned Vehicle
|
Moves a vehicle into or out of a selected category |
The vehicle list shows each vehicle's HP, Fuel, and Upg. values.
You can double click a vehicle instead of selecting it once and then clicking Pick.
Recovery From F2
To recover a vehicle:
- Open
F2. - Select the vehicle.
- Click
Recover.
/recover recovers the vehicle currently selected in F2.
VIP recovery can bring the vehicle to your location, except when you are wanted. Wanted players can hide a vehicle during the 10 second recovery wait.
Without VIP, recovery goes to the recovery point or the nearest allowed spawner instead.
If the vehicle goes to a recovery point, use /gps to mark that location. Vehicle recovery points are not visible red and yellow in game markers.
View Data
View Data opens the same vehicle data panel as /vehdata.
It lists owned vehicles with columns for Name, ID, Value, Shop Price, Speed, Acceleration, Braking, and Bullet Resistance.
It also shows summary values for total vehicles, current value, shop value, max speed tuned, max acceleration tuned, max braking tuned, max bullet resistance tuned, and max crash resistance tuned.
You can search by category, vehicle name, or vehicle ID.
For the full vehicle stat list, see Vehicle Stats.
Categories
To move a vehicle into or out of a category:
- Open
F2. - Click a category on the right side.
- Click a vehicle.
- Use
Add or Remove Spawned Vehicle.
Limits
F2 does not work inside apartments. Use /createveh <vehicle> inside apartments instead.
Vehicles do not go inside houses. Recover them to the house entrance from F2 instead.
Vehicle Stats
Use Vehicle Stats when you need the full stat table, exact max speed values, acceleration values, mass values, traction values, and ranking tables.
New player vehicles
New players start with a Faggio and Moonbeam in Vehicle Manager.
Related commands
| Command | Use |
|---|---|
/hide
|
Hides your current spawned owned vehicle. |
/pick <vehicle number>
|
Spawns a vehicle by number from the F2 vehicle panel. |
/recover
|
Recovers your owned vehicle. |