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GTA San Andreas object

thebolla03 object ID 13621

stadintPlaced 1×
Object ID
13621
Model name
thebolla03
Texture file (TXD)
stadstunt
Draw distance
299
Defined in
stadint.ide
Flags
0
Placed in the world
1 time (1 inside interiors)

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(13621, -1448.68, 1067.09, 1035.32)
removeWorldModel(13621, 10, -1448.68, 1067.09, 1035.32) -- removes the one at Interior 15
engineGetModelNameFromID(13621) -- "thebolla03" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
-1448.68, 1067.09, 1035.32Interior 15

Same texture file

16 other objects use stadstunt.

Where this comes from

Checked on 29 September 2026.