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GTA San Andreas object

quarry_fenc08 object ID 16321

countn2Placed 1×
Object ID
16321
Model name
quarry_fenc08
Texture file (TXD)
des_quarry
Draw distance
290
Defined in
countn2.ide
Flags
2097156
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(16321, 787.75, 790.84, 17.89)
removeWorldModel(16321, 10, 787.75, 790.84, 17.89) -- removes the one at Hunter Quarry, Bone County
engineGetModelNameFromID(16321) -- "quarry_fenc08" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
787.75, 790.84, 17.89Hunter Quarry, Bone CountyMap

Same texture file

21 other objects use des_quarry.

Where this comes from

Checked on 29 September 2026.