CITObject IDsCIT Tools

GTA San Andreas object

des_cn2_detail3 object ID 16756

countn2Placed 1×
Object ID
16756
Model name
des_cn2_detail3
Texture file (TXD)
des_n
Draw distance
199
Defined in
countn2.ide
Flags
68
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(16756, 63, 2417.29, 16.02)
removeWorldModel(16756, 10, 63, 2417.29, 16.02) -- removes the one at Verdant Meadows, Bone County
engineGetModelNameFromID(16756) -- "des_cn2_detail3" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
63, 2417.29, 16.02Verdant Meadows, Bone CountyMap

Same texture file

35 other objects use des_n.

Where this comes from

Checked on 29 September 2026.