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GTA San Andreas object

Pinebg_hism object ID 779

vegepartPlaced 15×
Object ID
779
Model name
Pinebg_hism
Texture file (TXD)
tree3
Draw distance
150
Defined in
vegepart.ide
Flags
2097156
Placed in the world
15 times

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(779, 246.7, -98.66, 0.88)
removeWorldModel(779, 10, 246.7, -98.66, 0.88) -- removes the one at Blueberry, Red County
engineGetModelNameFromID(779) -- "Pinebg_hism" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
246.7, -98.66, 0.88Blueberry, Red CountyMap
267.49, -102.13, 1.79Blueberry, Red CountyMap
305.09, -43.15, 0.63Blueberry, Red CountyMap
2189.24, 71.98, 26.7Palomino Creek, Red CountyMap
2210.04, 68.51, 25.79Palomino Creek, Red CountyMap
2236.7, -118.96, 25.95Palomino Creek, Red CountyMap
2236.96, -112.55, 25.66Palomino Creek, Red CountyMap
2264.56, 157.78, 25.73Palomino Creek, Red CountyMap
2358.32, -12.05, 26.54Palomino Creek, Red CountyMap
2358.95, 191.93, 26.05Palomino Creek, Red CountyMap
2379.94, 67.45, 26.01Palomino Creek, Red CountyMap
2422.62, -15.59, 25.54Palomino Creek, Red CountyMap
2450.17, 101.44, 25.05Palomino Creek, Red CountyMap
2489.8, 96.28, 25.43Palomino Creek, Red CountyMap
2523.54, 65.09, 25.43Palomino Creek, Red CountyMap

Same texture file

4 other objects use tree3.

Where this comes from

Checked on 29 September 2026.