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GTA San Andreas object

vgsEwires03_lvs object ID 8596

vegasEPlaced 1×
Object ID
8596
Model name
vgsEwires03_lvs
Texture file (TXD)
vgseneonwires
Draw distance
140
Defined in
vegasE.ide
Flags
2097284
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(8596, 2490.43, 703.2, 21.95)
removeWorldModel(8596, 10, 2490.43, 703.2, 21.95) -- removes the one at Rockshore West, Las Venturas
engineGetModelNameFromID(8596) -- "vgsEwires03_lvs" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
2490.43, 703.2, 21.95Rockshore West, Las VenturasMap

Same texture file

17 other objects use vgseneonwires.

Where this comes from

Checked on 29 September 2026.