GTA San Andreas object
CJ_IND_LIGHT object ID 921
propextNot placed
- Object ID
- 921
- Model name
CJ_IND_LIGHT- Texture file (TXD)
industrialext- Draw distance
- 30
- Defined in
propext.ide- Flags
0- Placed in the world
- 0 times
MTA:SA code
Copy a line into your script. x, y, z are the coordinates; the coordinates map gives them.
local obj = createObject(921, x, y, z)engineGetModelNameFromID(921) -- "CJ_IND_LIGHT" (client side)Same texture file
7 other objects use industrialext.
- 914GRILL
- 920Y_GENERATOR
- 927Piping_Detail
- 929GENERATOR
- 934GENERATOR_BIG
- 943GENERATOR_LOW
- 952GENERATOR_BIG_d
Object IDs 0 to 999 · Search all 14,259 objects · Coordinates map
Where this comes from
- GTA San Andreas propext.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
- MTA wiki: createObject
- MTA wiki: removeWorldModel
- MTA wiki: engineGetModelNameFromID
Checked on 29 September 2026.