GTA San Andreas object
GENERATOR_BIG_d object ID 952
propextNot placed
- Object ID
- 952
- Model name
GENERATOR_BIG_d- Texture file (TXD)
industrialext- Draw distance
- 30
- Defined in
propext.ide- Flags
0- Placed in the world
- 0 times
MTA:SA code
Copy a line into your script. x, y, z are the coordinates; the coordinates map gives them.
local obj = createObject(952, x, y, z)engineGetModelNameFromID(952) -- "GENERATOR_BIG_d" (client side)Same texture file
7 other objects use industrialext.
Object IDs 0 to 999 · Search all 14,259 objects · Coordinates map
Where this comes from
- GTA San Andreas propext.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
- MTA wiki: createObject
- MTA wiki: removeWorldModel
- MTA wiki: engineGetModelNameFromID
Checked on 29 September 2026.