Group Punishment
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Group Punishment
Group Punishments count against a group during reviews and can affect its promotion or level.
Punishment notes
Group punishments are counted when members receive applicable punishments. A group gets a warning at 70% punishment and is automatically demoted at 100%.
How group punishments work
Group level changes the punishment multiplier:
L1toL5:1L6:1.2L7:1.4L8:1.6L9:1.8L10:2
Punishment values
These are documented examples, not a complete list:
| Punishment example | Percentage |
|---|---|
| Cheating | 22%
|
| Cyberbullying Campaign | 22%
|
| Racial Insult | 12%
|
| Real Harm | 27%
|
Warnings and demotion
- At
70%punishment, the group gets a warning. - At
100%, it is automatically demoted.
Punishments and promotion
Group Level Managers review a group's activity, punishment, and behavior when it applies for promotion.
Punishment evasion
If a member leaves the group to avoid punishment, the punishment still counts toward the group.
Useful commands
| Command | Use |
|---|---|
/gmp
|
L3+ groups can check members' staff punishment lines. The punished player's account name appears at the end of each line.
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