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* [[Group Features]]
* [[Group Features]]
* [[Group Bases]]
* [[Group Base]]
* [[Squads]]
* [[Squads]]
* [[CITy Zones]]
* [[CITy Zone]]
[[Category:Appearance and Customization]]

Latest revision as of 19:56, 19 April 2026

Peds

Peds in CIT are frozen character models that groups and squads can place as part of their base or interior features.

Overview

Peds are used as static characters for:

  • group bases
  • group hoods
  • `CITy` zones
  • squad interiors

They are a placeable feature, not a moving system.

Group peds

Groups with a base, hood, or `CITy` zone can place frozen peds.

Limit

A group can add up to:

  • 3 frozen peds

How to add a group ped

Use:

/addbaseped

How to remove a group ped

To remove one:

  • aim at the ped
  • use /delbaseped

Squad peds

Squads with an interior can place frozen peds near their teleport marker.

Limit

A squad can add up to:

  • 3 frozen peds

How to add a squad ped

Use:

/addsquadped

How to remove a squad ped

To remove one:

  • aim at the ped
  • use /delsquadped

Group level unlock

For groups, ped commands unlock at:

The unlocked ped commands are:

  • /addbaseped
  • /delbaseped

Where peds can be placed

Group peds can be placed in:

  • a group base
  • a group hood
  • a `CITy` zone

Squad peds can be placed:

  • near the squad interior teleport marker

Commands

Command Use
/addbaseped Add a frozen ped for a group
/delbaseped Remove a frozen ped from a group area
/addsquadped Add a frozen ped for a squad
/delsquadped Remove a frozen ped from a squad area

Notes

  • Group peds are limited to group-owned feature areas.
  • Squad peds require a squad interior.
  • Group and squad peds are frozen.
  • To remove a ped, you must aim at it first.

See also