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Created page with "=== Peds (Pedestrians / Bots / AI / NPCs) === '''Peds''' in '''CIT''' are non-player characters (NPCs) that you can find standing still or walking around the map, just like in '''GTA SA'''. Some of these '''peds''' may be '''dangerous''' and can have '''weapons''', so it's important to stay cautious when interacting with them. ---- ==== Types of Peds and Interactions ==== # '''Non-Moving Peds''': #* Some '''peds''' that aren't moving can offer you '''tasks''' or '''tra..." |
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= Peds = | |||
'''Peds''' in CIT are frozen character models that [[groups]] and squads can place as part of their base or interior features. | |||
== Overview == | |||
Peds are used as static characters for: | |||
* group bases | |||
* group hoods | |||
* `CITy` zones | |||
* squad interiors | |||
They are a placeable feature, not a moving system. | |||
== Group peds == | |||
Groups with a base, hood, or `CITy` zone can place frozen peds. | |||
=== Limit === | |||
A group can add up to: | |||
* <code>3</code> frozen peds | |||
=== How to add a group ped === | |||
Use: | |||
<code>/addbaseped</code> | |||
=== How to remove a group ped === | |||
To remove one: | |||
* aim at the ped | |||
* use <code>/delbaseped</code> | |||
== Squad peds == | |||
Squads with an interior can place frozen peds near their teleport marker. | |||
=== Limit === | |||
A squad can add up to: | |||
* <code>3</code> frozen peds | |||
=== How to add a squad ped === | |||
Use: | |||
<code>/addsquadped</code> | |||
=== How to remove a squad ped === | |||
To remove one: | |||
* aim at the ped | |||
* use <code>/delsquadped</code> | |||
== Group level unlock == | |||
For groups, ped commands unlock at: | |||
* `[[Group Level]] 2` | |||
The unlocked ped commands are: | |||
* <code>/addbaseped</code> | |||
* <code>/delbaseped</code> | |||
== Where peds can be placed == | |||
Group peds can be placed in: | |||
* a group base | |||
* a group hood | |||
* a `CITy` zone | |||
Squad peds can be placed: | |||
* near the squad interior teleport marker | |||
== Commands == | |||
{| class="wikitable" | |||
! Command | |||
! Use | |||
|- | |||
| <code>/addbaseped</code> | |||
| Add a frozen ped for a group | |||
|- | |||
| <code>/delbaseped</code> | |||
| Remove a frozen ped from a group area | |||
|- | |||
| <code>/addsquadped</code> | |||
| Add a frozen ped for a squad | |||
|- | |||
| <code>/delsquadped</code> | |||
| Remove a frozen ped from a squad area | |||
|} | |||
== Notes == | |||
* Group peds are limited to group-owned feature areas. | |||
* Squad peds require a squad interior. | |||
* Group and squad peds are frozen. | |||
* To remove a ped, you must aim at it first. | |||
== See also == | |||
* [[Group Features]] | |||
* [[Group Base]] | |||
* [[Squads]] | |||
* [[CITy Zone]] | |||
[[Category:Appearance and Customization]] | |||
Latest revision as of 19:56, 19 April 2026
Peds
Peds in CIT are frozen character models that groups and squads can place as part of their base or interior features.
Overview
Peds are used as static characters for:
- group bases
- group hoods
- `CITy` zones
- squad interiors
They are a placeable feature, not a moving system.
Group peds
Groups with a base, hood, or `CITy` zone can place frozen peds.
Limit
A group can add up to:
3frozen peds
How to add a group ped
Use:
/addbaseped
How to remove a group ped
To remove one:
- aim at the ped
- use
/delbaseped
Squad peds
Squads with an interior can place frozen peds near their teleport marker.
Limit
A squad can add up to:
3frozen peds
How to add a squad ped
Use:
/addsquadped
How to remove a squad ped
To remove one:
- aim at the ped
- use
/delsquadped
Group level unlock
For groups, ped commands unlock at:
- `Group Level 2`
The unlocked ped commands are:
/addbaseped/delbaseped
Where peds can be placed
Group peds can be placed in:
- a group base
- a group hood
- a `CITy` zone
Squad peds can be placed:
- near the squad interior teleport marker
Commands
| Command | Use |
|---|---|
/addbaseped
|
Add a frozen ped for a group |
/delbaseped
|
Remove a frozen ped from a group area |
/addsquadped
|
Add a frozen ped for a squad |
/delsquadped
|
Remove a frozen ped from a squad area |
Notes
- Group peds are limited to group-owned feature areas.
- Squad peds require a squad interior.
- Group and squad peds are frozen.
- To remove a ped, you must aim at it first.